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Details
Features by Date
2008-01-27 :
Expand Your Code
2008-01-16 :
8bit Music fun
2008-01-03 :
Private / Semi Private Offices vs Team Spaces
2007-12-28 :
RockBand woes
2007-11-23 :
RockBand
2007-11-18 :
Metroid Prime 3
2007-09-15 :
Self Documenting Names
2007-09-07 :
Professional Game Development Guidelines
2007-08-19 :
Reading Excel XML in Python
2007-05-28 :
Ranking Zeldas
2007-04-24 :
GGS Debug Library
2007-04-21 :
Licenses vs Original IP revisited
2007-04-09 :
Locoroco Codes
2007-02-27 :
EGM Live* - Podcast
2006-11-10 :
The Tokyopia Wedding Game
2006-10-15 :
Sending Japanese EMail from Perl
2006-10-10 :
Atari 800 in store demo
2006-10-01 :
LocoRoco Book and CD
2006-09-28 :
Computer Geek circa 1984
2006-08-27 :
Frets On Fire
2006-08-17 :
Kudos
2006-07-29 :
Sony, the leader in Indie Console Game Dev Support.
2006-06-30 :
Indie Games in 1988
2006-06-20 :
Game Publishers that use licenses are Retards!
2006-03-30 :
Designing Games for Localization
2006-02-15 :
Automatically cutting out images in Photoshop
2006-02-12 :
Taxing Virtual Items
2005-11-11 :
the escapist
2005-09-19 :
Talkman
2005-09-17 :
Loco Roco
2005-08-04 :
F-F-F-Faces
2005-07-28 :
GTA:SA Hot Coffee Non Issue
2005-06-27 :
C++ Serialization Woes
2005-05-26 :
Project Dog Waffle
2005-02-23 :
Atarimania and old games.
2005-02-20 :
Crazy Shooters
2005-02-15 :
8 hour days
2005-02-12 :
Programming Game AI By Example
2005-01-27 :
Katamari Fan Music
2005-01-16 :
Screw XHTML! Use RSS and XSLT instead
2005-01-11 :
Playlists
2005-01-04 :
Indie Games have Arrived
2004-12-13 :
Indy Games
2004-12-08 :
GMan in Japan
2004-12-04 :
Half Life 2 Impressions
2004-11-26 :
YMCK
2004-11-17 :
Feature / Bug Tracking Software
2004-11-10 :
EA's work style
2004-11-08 :
Agile Game Development: Does it really work?
2004-10-28 :
Lots of Reading Material
2004-10-24 :
UTF-8 Rocks
2004-09-15 :
Excel Perl XML
2004-09-10 :
Effective 3D Exporter Design: How to Make Artists Love You
2004-08-17 :
Keeping Lists in Sync in C++
2004-06-12 :
Clickteam
2004-05-31 :
Tokyopia.com
2004-05-21 :
Virtools 3.0 Review
2004-04-04 :
Easy Game Development with 3D Game Studio?
2004-01-20 :
Game Software Localization
2003-10-06 :
Making Games 1.5
2003-09-25 :
Getting Samba to work fast on a home network
2003-09-21 :
Munchie and Clank
2003-08-25 :
XMLRPC::Lite Perl
2003-08-14 :
M.C. Mario
2003-08-11 :
Mutant Storm
2003-06-17 :
Random Maya API/Mel Notes
2003-06-12 :
Programming M.C. Kids
2003-02-12 :
The Echidna Data Linker
2003-02-10 :
Thumb Plug PIC
2003-02-02 :
TGA Thumbnails for Windows
2003-01-02 :
Super Mario Second Reality
2002-12-13 :
Maya Mel/API tips, hints, and other random stuff
2002-11-30 :
Instant Attraction
2002-10-15 :
Starfox Adventures
2002-09-27 :
Eternal Darkness
2002-09-21 :
How to make a 2D Game
2002-06-21 :
Indie Game Jam
2002-05-28 :
Zelda N64 Theme
2002-05-22 :
Crying for a game
2001-08-31 :
Parappa 2
2001-08-09 :
More Parappa Stuff
2000-04-02 :
Games-O-The-Greggman
1999-01-01 :
HTML Entities (characters)
1998-08-27 :
Making Games
1998-04-20 :
Parappa the Rapper
1998-03-20 :
Starting Your Own Game Company
1997-11-12 :
The Echidna Libraries
1997-06-12 :
Programmer Art
1997-05-21 :
M.C Kids
1997-05-12 :
tUME - the Universal Map Editor
1997-04-15 :
Disruptor
1997-04-03 :
Gex Reviews
1997-04-03 :
GEX
1997-03-30 :
Virgin Interactive Entertainment
1997-03-29 :
Silas Warner
1997-03-28 :
Seven
1997-03-28 :
Game Design Secrets of the Greggman
1997-03-27 :
Photoshop Alias PIX plugin
1997-03-27 :
Questions and Answers of the Greggman
News
TED Talks
CatalogChoice
.org
Site Moved?
Japan according to Hilton Hotels
Facebook Sucks
Popup Ads, Pop Behind Ads. Good or Evil? (part 1)
Wii Geography Lessons
Don't get mugged at GDC
The Secret Life of Machines
Gifts for older Video Game Fans
The Moist Towelettes
Windows Live Writer clones Tanjun'ka, Hooray
Baby Clothes
Please Help Me Identify Some Music
Sleipnir
Splitting my site
SkyScout
The Most Dangerous Ideas
Really Simple Sharing. NOT!
Pandora
[more news ...]